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svitajo
April 1st, 2010, 12:24 PM
Hello.
I just leveled my first character with the Zygor Guide, and I am going to make an alt. In the announcement of the new Dailies and Events guide I saw that there is a guide on how to get Heirloom items fast. So, which guide should I use and how long will it take me to get some decent pieces?
Thank you!

jarda128
April 1st, 2010, 12:54 PM
There are two ways how to get heirloom item one in argent tourmanant (become exalted champion with each allaince faction and become exalted with argent crusade) you earn titul crusader and can buy crusader heirloom for champion seals that is way in which can help you zygor guide which conatinas optimal route on solve dailies.but become crusader it take long time :(
and there is second way (faster) to buy heirloom for emblem of heroism which can be exchanged for emblem of triumph which u got everytime u kill boss in heroic dungeons.hc dungeon can be completed in less that 1 hour and u got 4 emblems so whenu farm triumph it can be faster than do dailies.
hope that helps you.check wowwiki ifu want to know more ...

jarda128
April 1st, 2010, 01:05 PM
i m not sure if said that clear.become champion for your faction (for example sw if u are human) then each day do champion dailies u got 5 seals for basic champion quests and 5 wirith for which u buy reputation token (for you faction until beco exalted)when u become exalete with silver covenant u can earn another 3 seals.And each day do also valliant quest for anoher faction when u become exalted become champion and do valiant for another faction.do that untile become exalted in each faction.to become champion of alliance u must also become exalted with aregent crusade.argetn crusade reptution u gat from basic champion daily quests,unless u are dk (that is more difficulat).

Kamchak
April 1st, 2010, 01:11 PM
Good posts Jarda. Thank you

svitajo
April 1st, 2010, 01:48 PM
Thank you, jarda128.
I think I'll just kill some bosses for now. I am kind of tired of my Paladin now. Thinking about starting a Mage, or a Warlock. I need to decide that one first. Any tips? (I play mostly alone (PvE) and I like a challenge).

Kamchak
April 1st, 2010, 01:51 PM
Thank you, jarda128.
I think I'll just kill some bosses for now. I am kind of tired of my Paladin now. Thinking about starting a Mage, or a Warlock. I need to decide that one first. Any tips? (I play mostly alone (PvE) and I like a challenge).

Both mages and warlocks are hard to level until around 30, but the mage is the more one to go with, but with a larger benefit in the end.
Locks have minions to use around lvl 4, making them more efficient. Mages are solo squishy players (squishy ='s cloth wearers).

svitajo
April 1st, 2010, 02:04 PM
Both mages and warlocks are hard to level until around 30, but the mage is the more one to go with, but with a larger benefit in the end.
Locks have minions to use around lvl 4, making them more efficient. Mages are solo squishy players (squishy ='s cloth wearers).

I have tried a Warlock before and it seems to be an easier class to play solo with than the Mage (because of the minions). I feel like the Mage is more right for me, if I can say that. But the thing I am unsure about is how will I do in Outlands and Northrend when mobs often consist of many units and even elites? Can a Mage manage them alone?

1manarmy
April 1st, 2010, 02:13 PM
I just exchanged 80 Triumph's to Conquest to Valor to Heroism with the money changer NPC in Dalaran so I could get shoulders and chest piece for my level 58 DK. :-)
I hold the Crusader Title and you can only get a maximum of 13 Champion Seals per day doing the 9 dailies (10 seals) plus running the heroic ToC dungeon (3 seals). Iit takes 12 days to acquire > 150 seals. I have the pony for my squire, the Argent Hippogryph and the Sunreaver Dragonhawk mounts. They all cost 150 seals. I also have the Forsaken pet bat (40 seals) and all of the main factions Argents mounts that cost 400g plus 5 seals.

1manarmy
April 1st, 2010, 02:16 PM
I have tried a Warlock before and it seems to be an easier class to play solo with than the Mage (because of the minions). I feel like the Mage is more right for me, if I can say that. But the thing I am unsure about is how will I do in Outlands and Northrend when mobs often consist of many units and even elites? Can a Mage manage them alone?

I leveled strictly as an frost Mage and did not switch to arcane until I started acquiring epic gear. You just have to be patient.

Kamchak
April 1st, 2010, 02:48 PM
I have tried a Warlock before and it seems to be an easier class to play solo with than the Mage (because of the minions). I feel like the Mage is more right for me, if I can say that. But the thing I am unsure about is how will I do in Outlands and Northrend when mobs often consist of many units and even elites? Can a Mage manage them alone?

oh yes, a mage does quite well. You just need to put up with the first 30 levels. After that, you all are freakin way OP. ;)

antacus
April 1st, 2010, 03:25 PM
I have tried a Warlock before and it seems to be an easier class to play solo with than the Mage (because of the minions). I feel like the Mage is more right for me, if I can say that. But the thing I am unsure about is how will I do in Outlands and Northrend when mobs often consist of many units and even elites? Can a Mage manage them alone?

I second the level as a frost spec. I was fire for a long while then changed to frost and wow, life got a LOT easier. I mainly solo played my way to 80 but did have some help on a couple of the harder quests. Crown control in frost just can not be beaten and you get a perm (more or less) pet with the right glyph for added damage.

keithar
April 3rd, 2010, 10:09 AM
Just want to make sure I understand something about how to get heirlooms items. One is by the Crusader title, which you have to be exalted and champion with all of the alliance home cities as well as the argent crusade. And this is possible to accomplish in about one month with effort.

The other is by killing bosses in Heroic dungeons. Now is it possible for a solo feral druid to accomplish this?

Would that be about accurate?

jarda128
April 3rd, 2010, 12:56 PM
when you level to 80 with zygor you are (at least) revered with all alliance
faction and only one champion quest ( Threat From Above) is group quest,other are less or more soloable.so if dont have got eq for heroics or u want to only solo is AGT right choice for you.
p.s. my case is i dont level with zygor (so i dont solve so much questsand got less reputation) and my second char is dk so he begings on level 55 (so he have got less quests too)

Skippyninja
April 3rd, 2010, 06:54 PM
Thank you, jarda128.
I think I'll just kill some bosses for now. I am kind of tired of my Paladin now. Thinking about starting a Mage, or a Warlock. I need to decide that one first. Any tips? (I play mostly alone (PvE) and I like a challenge).

MAAAAAGEEE!!!!!!!!!!!

Seriously, they rock way harder than a lock does and at level 80 they can do just as much, if not more DPS.

A Mage's reagents don't take up as much space (Use Glyph of Slowfall [minor glyph] and slowfall no longer needs a reagent) and they have the ability to teleport to any major city (and to Theramore). Granted, they are a bit harder to lvl solo, but if you focus on increasing stamina you'll last much longer thanks to the extra HP.

Kamchak
April 3rd, 2010, 06:59 PM
MAAAAAGEEE!!!!!!!!!!!

Seriously, they rock way harder than a lock does.

pfft.
pure bias... dont listen to him. Locks rule!!
The soulshards are going away with the Cataclysm expansion.
Locks get pets to mow down mobs starting at lvl 4. Mages get a water thing that tickles a mob just aggravate it.
:D

Seriously though; Mages and Locks have similar DPS stats, although I will admit end level mages have a small advantage DPS wise.
Dont forget that priests have impressive DPS ability, as well as ret pallies and furry warriors. Elemental shamans and moonkin druids are nothing to sneeze at either.
It all boils down to what fits your playstyle and likes the best.
There are, again, pallies that can fit the role of tanking, DPS, or healing. Mine is a tank and DPS thanks to dual spec ability @ lvl 40.
Druids can also fit the role of tank, DPS, and heals.
Shamans and priests can fill DPS and heals roles.
Mages, locks, rogues and hunters are pure DPS.
Best thing to do is level a toon to 15. If it doesnt grab your intrest by then, dump it.

Skippyninja
April 3rd, 2010, 08:57 PM
pfft.
pure bias... dont listen to him. Locks rule!!
The soulshards are going away with the Cataclysm expansion.
Locks get pets to mow down mobs starting at lvl 4. Mages get a water thing that tickles a mob just aggravate it.
:D

Seriously though; Mages and Locks have similar DPS stats, although I will admit end level mages have a small advantage DPS wise.
Dont forget that priests have impressive DPS ability, as well as ret pallies and furry warriors. Elemental shamans and moonkin druids are nothing to sneeze at either.
It all boils down to what fits your playstyle and likes the best.
There are, again, pallies that can fit the role of tanking, DPS, or healing. Mine is a tank and DPS thanks to dual spec ability @ lvl 40.
Druids can also fit the role of tank, DPS, and heals.
Shamans and priests can fill DPS and heals roles.
Mages, locks, rogues and hunters are pure DPS.
Best thing to do is level a toon to 15. If it doesnt grab your intrest by then, dump it.

Also remember that while every class can fit certain roles, within those roles comes a lot of flexibility. For example: As a mage I am able to steal spells, interrupt spellcasting, and turn humanoids into sheep. As a Priest one can prevent undead from attacking, dispel a massive amount of magical effects, and mitigate damage with power word: sheild.

Warriors and Rogues are best known for their situational flexibility, they have the ability to hinder movement, reduce armor, interrupt spells, and disarm the opponent.

While your DPS may suffer as, say, a mage using your utility spells take into account the unseen benefits: You've reduced the damage from mobs or prevented a healing spell. In essence you're "healing the party" whenever you prevent damage from being done, this can make it much easier to win.

cabby
April 3rd, 2010, 09:00 PM
Locks get pets to mow down mobs starting at lvl 4.

Actually the lock gets the imp at lvl 2 now and you don't have to quest for it anymore like you used to. Just buy it from the newb spell vendor.

I think the major difference between the lock and the mage is the survivability factor. A lock will survive a lot easier than a mage, plus a lock can self res with the soulstone. While a mage has all those nice teleportation spells the lock has a lot more utility spells for groups: soulstones, player summon, healthstones, spellstones.

It really comes down to what kind of play style do you want. Do you want to just faceroll with a mage and only have to think about using maybe 4 or 5 spells or do you want to have more variety available to you with a lock. Yes you can easily faceroll with a lock if you want with the demonology tree, but if you go with affliction or destruction then you constantly have to think about what you're doing.

Kamchak
April 3rd, 2010, 09:19 PM
Actually the lock gets the imp at lvl 2 now and you don't have to quest for it anymore like you used to. Just buy it from the newb spell vendor.

Thats pretty good news for the new locks out there.

Skippyninja
April 3rd, 2010, 10:02 PM
<<<<<< Facerolling MegaMage :D

antacus
April 4th, 2010, 03:20 PM
I played a lock to 59 and loved it but I have always (way back to paper D&D days) loved and played mages. I always play casters in games and enjoy the snot out of them.

My mage is not quite end-game geared yet but getting close. I have a mix of T8,9,10 equipment with a GS of around 4600 and I can solo most anything in the game (I say most because of my other post :cool:) with no issues. Mages are hard to get going, that I agree with 110%, have friends help you or follow Zygor's leveling guide. Once you can PUG you can level really fast cycling between the guide and instances for eq.

In the end it really does boil down to what you like to play. Even in raids all classes are needed for their unique abilities so just pick what you like and have fun ;)