Help Desk

Dynamic progress

Dynamic progress, also known as the Smart Injection System (SIS), works by marking quests as 'obsolete' when you are ahead of the guide's level by more than the amount defined in the guide settings. Quest chains are only marked as obsolete if the whole chain is obsolete.

For new players, this helps using the guides by intelligently skipping low level content, only stopping to pick up quest chains you'll still benefit from later on. If you want to find a good place to start following the guide, load the starting guide for your race and let the viewer kip whole large portions of the guide, until you are at a section proper for your level.

For experienced players, this ensures that the guide will never slow you down by giving you low-levels quests, if you gain levels faster than the guide (for example: if you run some instances or use the "rested" exp bonus). You can set how far ahead of the guide you want to allow yourself to be, before the guide starts "pushing" you forward by skipping steps.

Skip impossible steps:
Automatically skip impossible steps, if you don't want to be bothered with objectives belonging to quests you've skipped on purpose.

Skip travel steps:
Automatically skip travel steps if they're followed by already completed or obsolete steps. This avoids situations like completing 'Go to A Very Distant Zone 12,34' only to find out that the next step is 'Accept Some Quest' which you had already done and have now traveled half the world in vain.

Mark obsolete steps:
Indicate obsolete steps with a gray background. Steps are judged as obsolete when they refer to quests that are too low level for you.

Skip obsolete steps:
Automatically skip obsolete steps.

Allow levels ahead