Yes, I'm complaining again. But, it's justified.
This happens far too often in most Zygor quest descriptions. Zygor SELDOM, IF EVER takes the few seconds required to offer meaningful hints/steps to make questing easier for those who haven't done those same quests 10 times and learned them by heart!
For just one example (But, I could name 50!):
This quest, like most, says to "Talk to so-and-so at location xx,yy". That location is the same coordinates inside of a cave entrance on the ground. Yet, in actuality, the target char to talk to is 500 feet ABOVE the cave, on a ledge!
lame zygor directions.jpg
Why didn't you just say where he actually was?
Running around inside the cave looking for him (at YOUR COORDINATES!) was a waste of time.
Giving only coordinates does not tell the user where the objective npc is; it only indicates a vague, approximate local!! A few simple (meaningful, accurate) words would solve that issue.
It seems to me that since Zygor isn't making more profit from fixing all the vague textual instructions which would improve it as a useful guide, that John just doesn't care. The guide is quite often TIME-CONSUMING rather than being able to level quickly. It takes more time to figure out what in the hell is supposed to be done, and exactly where it's supposed to be done, than is necessary. Clarification shouldn't be that difficult.
It'll never get cleaned up.
This happens far too often in most Zygor quest descriptions. Zygor SELDOM, IF EVER takes the few seconds required to offer meaningful hints/steps to make questing easier for those who haven't done those same quests 10 times and learned them by heart!
For just one example (But, I could name 50!):
This quest, like most, says to "Talk to so-and-so at location xx,yy". That location is the same coordinates inside of a cave entrance on the ground. Yet, in actuality, the target char to talk to is 500 feet ABOVE the cave, on a ledge!
lame zygor directions.jpg
Why didn't you just say where he actually was?
Running around inside the cave looking for him (at YOUR COORDINATES!) was a waste of time.
Giving only coordinates does not tell the user where the objective npc is; it only indicates a vague, approximate local!! A few simple (meaningful, accurate) words would solve that issue.
It seems to me that since Zygor isn't making more profit from fixing all the vague textual instructions which would improve it as a useful guide, that John just doesn't care. The guide is quite often TIME-CONSUMING rather than being able to level quickly. It takes more time to figure out what in the hell is supposed to be done, and exactly where it's supposed to be done, than is necessary. Clarification shouldn't be that difficult.
It'll never get cleaned up.
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