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So speculate how long until MOP? June, August, October, December or ?

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    So speculate how long until MOP? June, August, October, December or ?

    This is the new thread for updates.
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    #2
    Authenticator auto opt out is in.

    A Battle.net Authenticator can represent an excellent way to add an additional layer of security to your Battle.net account. We appreciate that our players make use of their authenticators, and to help make them more convenient, we’ve introduced the authenticator by-pass. Those of you that have World of Warcraft accounts may already be familiar with how it works: when you log into a Blizzard game from the same location, you won’t always be prompted for an authentication code until you attempt to log in from a different location.

    The authenticator bypass is active for StarCraft II, and is enabled by default. Those of you who wish to disable this feature can do so by opting out of the bypass on your Battle.net account management page. If you opt out of the by-pass, you will be prompted by Battle.net for an authentication code each time you log in.
    I'm Rebur, Tadia, or Judianna most games.
    Twitter @Chaos5061.
    Translations are done with Google Translate.

    Comment


      #3
      Deathwing is locked out.

      From Blizzard:
      The Fall of Deathwing is not open just yet for the Raid Finder or Heroic. We plan to open this encounter up in approximately one week. We felt it was important to let more people get through the fights in normal difficulty, make videos, strat guides, update their mods, etc. before we let everyone take a crack at Deathwing. We’ll keep you informed when this part of the raid opens up for Raid Finder. Keep in mind that it’s required to complete the first half to be able to queue for the second, so don’t hold back!
      I'm Rebur, Tadia, or Judianna most games.
      Twitter @Chaos5061.
      Translations are done with Google Translate.

      Comment


        #4
        From Blizzard:
        There's a known issue causing the LFG servers to crash, which is kicking people out of queue. A hotfix is already in production and we expect will be implemented this evening.

        There's also an issue that's causing long queue times, and again a hotfix is in progress.
        I'm Rebur, Tadia, or Judianna most games.
        Twitter @Chaos5061.
        Translations are done with Google Translate.

        Comment


          #5
          Just to let you know there is a issue with the ATI 11.11 Drivers with WoW. When I click play I eventually get a error and a thing say the client had crashed and to send in a crash report. Then my computer would crash to a blue screen about 3 minutes later saying a video display driver stopped responding and could not be reset. I went back to the old 11.9 drivers and the issue has stopped. Just to let you know if you have issues like this for what to do.
          I'm Rebur, Tadia, or Judianna most games.
          Twitter @Chaos5061.
          Translations are done with Google Translate.

          Comment


            #6
            From Blizzard:
            The new Raid Finder system is now live with patch 4.3. While we’ve shared some details already, we wanted to provide you with this primer on what players can expect from the new system before taking on one of the most epic bosses Azeroth has ever seen.

            Q.Who is Raid Finder for?
            A. Raid Finder is primarily intended for players who don’t already raid consistently. These are players who may not have had the opportunity to take part in raid content due to scheduling conflicts, playtime constraints, limited access to other raid-capable players, or a lack of experience with higher-end content. These players may want to experience World of Warcraft’s raid content and storyline without being able to commit to the additional time investment of a raiding guild. The Raid Finder is also a great way to quickly and easily gear up alternate characters without having to worry about raid lockouts.

            Q. What size raid group will the Raid Finder support and why?
            A. Raid Finder will match players up to form a 25-player raid. This allows for a more forgiving experience should errors be made by individual players. Raid Finder groups should be a fun way to experience raid content without feeling too punishing to inexperienced raiders.

            Q.What is the Raid Finder difficulty level?
            A. Players who take part in Raid Finder groups can expect a similar difficulty level to the Baradin Hold Cataclysm raid.

            Q. Are there any character or item level requirements to use the Raid Finder?
            A. Yes. You will need to be level 85 with a minimum item level of 372.

            Q.What type of loot and items can I expect to get?
            A. The items that can be earned are a lower item level than those found in Normal mode Raid Dungeons. Weapons will only be available from Deathwing himself.

            Q. How does loot distribution work?
            A. All Raid Finder groups determine loot distribution using the “Need Before Greed” system. Unlike Dungeon Finder, players who are identified as rolling need on an item that fits their primary role will be given loot priority over those who play a different role. You can read more about item distribution and loot roll rules here. While Raid Finder raids aren’t locked, players are only eligible to win loot from a boss once per week.

            Q. How do I use Raid Finder?
            A. You can access Raid Finder through the ‘Raid’ button in the menu at the bottom of the default user interface.

            Q. How does Raid Finder populate the raid? Can I invite my friends?
            A. Raid Finder will populate the raid with other players who enter the Raid Finder system. Each Raid Finder raid will include two tanks, six healers, and seventeen damage dealers. As the raid is assembled, the Raid Finder will attempt to balance the group according to armor type, which should help ensure a healthy mix of melee and ranged DPS. There are no additional invite capabilities for the raid leader or other members of the raid, however, groups of players are able to queue together, either as a party or a raid, should they wish to raid together.

            Q: Does Raid Finder support Real ID friends?
            A: With patch 4.3, you can invite Real ID friends to a party and then queue together for the Dragon Soul raid using Raid Finder. You can't, however form a raid with cross-realm Real ID friends before joining the Raid Finder queue. While not currently supported, this is something that we’re interested in implementing in a future update.

            Q. What raids are available?
            A.The Dragon Soul raid dungeon will be available in the Raid Finder and has been split into two wings. Players will be able to access the first wing at the release of patch 4.3. Deathwing will become available approximately one week later.

            Q. Why aren’t older raids available on Raid Finder?
            A. Raid Finder is being used to help players access the most current content and tier gear available within the game. Additional options for the system may be considered in the future.

            Q. Can I earn any particular currency with Raid Finder?
            A. Players can earn up to 500 Valor points per week (250 per wing) while utilizing Raid Finder.

            Q. How often can I enter the Raid Finder system?
            A. Each boss within the Dragon Soul raid can be killed once per week for a chance at loot. Since there are no raid locks, skipping a boss will not impede your ability to attempt that boss in a future raid.
            I'm Rebur, Tadia, or Judianna most games.
            Twitter @Chaos5061.
            Translations are done with Google Translate.

            Comment


              #7
              PvP and Guards / Flying Mounts in Cities
              This is actually a main point that we want to address in Mists of Pandaria. We want to make sure that open world PvP is being promoted to its fullest.

              We intend to make it so that players will not be afraid of engaging in PvP with the fear of being one-shot by an NPC guard. Hope that this is what you want to hear, as I cannot wait to get into some serious world PvP again.

              Balance Druid Feedback
              I just wanted to drop into this thread and let you guys know that we currently plan for Moonkins to have two DoTs: Moonfire and Sunfire will be able to stack (both applied at the same time).

              Lunar Shower will be working differently in the future, so it may be too early for those kinds of concerns. I don't have any details to share at the moment though.

              Nature's Grace is still 15%, not 1%, that was just a tooltip issue that will be fixed soon. Revive will also be class-wide, not just for Restoration.
              I'm Rebur, Tadia, or Judianna most games.
              Twitter @Chaos5061.
              Translations are done with Google Translate.

              Comment


                #8
                Level 60 Gear Models for Transmogrification
                The items out in the world (Marshals, Grand Marshal’s, High Warlord, etc) that use the level 60 PvP art are un-transmogrifiable (including the item level 115 stuff that shares the name from Burning Crusade).

                In Area 52 a set of vendors has replaced the PvP Vendors who used to live there. Grex Brainboiler, Krixel Pinchwhistle, Tini Smalls, Kezzik the Striker, Big Zokk Torquewrench, and Leeni “Smiley” Smalls. These vendors sell new, transmogrifiable versions of the classic armor to players who have the Feat of Strength for Legionnaire/Knight-Captain or higher under the old PvP system.

                There was a bug with the Feat of Strength granting access to these items, but was hotfixed within the last couple of minutes. If you meet the criteria log out and back in and you should be able to access the vendor.

                The design intent with the Feat of Strength achievement requirement was specifically to limit these particular art styles to players who earned them through the OG (and relentlessly difficult) PvP honor system, while keeping the door open to reward them to more people in the future.

                In a future patch the items sold by the Area 52 vendors will also be renamed ‘Replica of’ to be more consistent with the items sold by the Darkmoon Faire – they’re currently exact duplicates of the original items that allow transmogrification, which is obviously a bit confusing.

                Potentially related, since he’s in the same area, Kezzik the Striker sells inaccessible Season 1 Gladiator’s, Season 2 Merciless Gladiator’s, and Season 3 Vengeful Gladiator’s gear to all players, as the majority of that gear didn’t have restrictions.
                I'm Rebur, Tadia, or Judianna most games.
                Twitter @Chaos5061.
                Translations are done with Google Translate.

                Comment


                  #9
                  Upcoming Portuguese server
                  We will be opening a Portuguese realm on the Cyclone battlegroup, that will be named Aggra and will be a PvE realm. It will be open for migration and character creation on December 7. More details about this will be communicated to you at a later point.

                  You do not need to use the Portuguese language pack to be able to play on this new realm. You will only need a European active World of Warcraft licence.

                  Right now, only one PvE Portuguese realm is planned to be open. Should we decide to open additional realms (PvP or PvE) we will let you know.

                  The European site should be launched in the coming days and we will give you more information on this as soon as possible.

                  The Portuguese realm will be situated in one of our existing European data centres, and our operations team is always working with the major internet providers in order to ensure the best game experience possible.

                  You need to keep in mind that newcomers are sent to PvE realms preferably, and that they provide a much more friendly experience for newer players. While we understand your concerns, this is important for us and we want to offer newcomers a PvE environment. However, if we need more than one realm due to overpopulation of the first, we will open a second one as PvP allowing Free Character Migration to it as well (including from the first Portuguese PvE realm).

                  In order to ensure minimal queue times when using the Dungeon or Raid Finder tools, the Portuguese-language realm will be a part of the same queues as the English-language realms. Those who choose to use these tools should bear in mind that the resulting groups will likely include English-speaking players. Of course, Portuguese-speaking players can still form groups with friends from their own realm if they would prefer to play with Portuguese-speaking teammates only. Also please note that the PVP queues will work in the same way. As such, you will only meet German players during battlegrounds, on the opposite faction.
                  I'm Rebur, Tadia, or Judianna most games.
                  Twitter @Chaos5061.
                  Translations are done with Google Translate.

                  Comment


                    #10
                    Patch 4.3 is bringing many gameplay features that have vastly changed the policies our support staff follow when answering your tickets. We wanted to give you a heads-up on what the new features are and how they may affect your characters.

                    Please keep in mind that what’s described below is our general policy. Every petition submitted to us is reviewed on a case-by-case basis, and many factors are considered when making a final determination on the assistance we are able to provide.

                    Void Storage
                    Void Storage is a new feature that gives players the ability to store up to 80 items in long-term storage. Storing items using this feature will cost a set amount of gold, reinforcing the nature of the feature as a long-term storage option. Be aware that items stored are stripped of enhancements, like enchants, gems, sockets, reforged stats, and transmogrifications. Some items may also not be eligible for Void Storage, including crafting materials.

                    We want players to make responsible and thoughtful choices when utilizing Void Storage, and we require confirmation to help ensure that you are depositing items carefully. As you confirm these deposits and withdrawals, please take a moment to ensure that you want to proceed, as customer support will be unable to reimburse gold spent using the Void Storage system. In addition, enhancements lost due to Void Storage will also be ineligible for restoration, so store carefully!

                    Transmogrification
                    Transmogrification brings weapon- and armor-appearance customization to World of Warcraft! Like any item enhancement, utilizing this feature will bind the item to your character permanently.

                    Confirming a transmogrification on an item and thereby binding it to your character will prevent that item from being unbound, refunded, or exchanged by customer support. As with Void Storage, sufficient warnings and visual confirmations of your request are provided. For this reason, we urge you to please be careful when transmogrifying items!

                    Profession Specializations
                    With patch 4.3, players will be able to unlearn specializations associated with their primary professions. For example, alchemists who have specialized in Transmutation will be able to unlearn this focus in favor of another. Bear in mind that unlearning a specialization will remove all associated specialized recipes from your character’s spell book.

                    With all player decisions, we want there to be a measure of responsibility. However, we understand that some of the specialization-specific recipes are no longer available in-game. Should you unlearn a profession specialization and regret the decision, and should you petition in a timely manner and not learn a new specialization in the interim, our staff may be able to help restore recipes lost in this manner.

                    Raid Finder
                    Our policies for the Raid Finder will largely mirror our existing stances on player interaction and loot distribution. The standard loot distribution method of Need Before Greed has been altered for the Raid Finder to be more restrictive on what loot is appropriate to which players, and as a result, it leaves little room for loot disputes.

                    If you are unfamiliar with our current stance, be aware that customer support does not intervene with loot disputes. This means that the rightful winner of a piece of gear in a Raid Finder group is the one who is sent the item by the distribution system. To maintain a level of fairness and equality in these matters, customer support will be unable to redistribute loot either as a result of a dispute or at the request of a player who wishes to swap the item to another. As the two-hour trade timer will still be applicable in these situations, players can swap items between themselves should they decide to do so.

                    Fangs of the Father
                    Rogues will be provided with an opportunity to pursue some of the most legendary weaponry designed to date. The Fangs of the Father quest line will be an arduous journey for even the most seasoned adventurer.
                    In line with our previous policies regarding Legendary weapons, we want players to understand the weight of their decisions when pursuing them. As a result, customer support will be unable to assist in most situations involving the Fangs of the Father quest line. While all cases are taken on an individual basis, refunds, exchanges, or the trading of related items will largely be outside the scope of what our policies allow. Tread carefully, heroes!

                    The Darkmoon Faire
                    The Darkmoon Faire is changing in many ways and will vastly differ from what you may have previously experienced. New items, prizes, and games await the curious and bold, and we encourage our players to participate in every facet, from quests to the new Deathmatch Arena.

                    However, as any of the carnival folk will tell you, it’s every man for himself out there. Quest items acquired from dungeons are Bind-on-Pickup, and once the quest has been accepted, the item will no longer be able to be traded. Customer support will not intervene in swapping these items, as the two-hour trade timer is applicable prior to the quest being accepted. In addition, participants of the Deathmatch Arena should be aware that once begun, sanctuary from your opponents will not be granted. Players should be wary of entering the Arena unless they are prepared to duke it out to the death!

                    Guild Leadership
                    With the introduction of patch 4.3, guilds will have more control over their leadership in cases where the leader goes MIA. After 30 days have passed, guild leadership will be able to be passed to a high-ranking and active individual to help continue cultivating a guild’s progression.

                    With the introduction of this feature, customer support will no longer intervene in guild leadership disputes. The matters of leadership and guild organization are meant for the guild to discuss and arrange, and we want to stress that leadership decisions should be made after thoughtful contemplation for and by those involved.
                    I'm Rebur, Tadia, or Judianna most games.
                    Twitter @Chaos5061.
                    Translations are done with Google Translate.

                    Comment


                      #11
                      WARNING MAJOR SPOILERS What happens after Deathwings dead.

                      From Blizzard:
                      I'm Rebur, Tadia, or Judianna most games.
                      Twitter @Chaos5061.
                      Translations are done with Google Translate.

                      Comment


                        #12
                        4.3 Live Notes update 12-1-11

                        From Blizzard:
                        Death Knights
                        Bug Fixes
                        Death and Decay should now function correctly when Anti-Magic shell is active.
                        Dancing Rune Weapon will now properly transfer its initial threat to its master.
                        Dark Command should no longer trigger effects that proc from melee attacks.

                        Druids
                        Wrath has a new spell effect and icon.
                        Balance
                        Fungal Growth now displays an alternate spell effect when viewed by players hostile to the druid.
                        Bug Fixes
                        Mass Resurrection can no longer be cast in certain shapeshift forms.
                        Balance direction and energy should now be properly reset after zoning or switching specs.

                        Hunters
                        Marksmanship
                        Bombardment now only affects the next Multi-shot cast.
                        Resistance is Futile! is now activated by targets affected by Marked for Death.
                        Bug Fixes
                        Point of No Escape no longer affects melee abilities.
                        The casting bar for Tame Beast should now always indicate the correct cast duration at high values of haste.

                        Mages
                        Fire
                        Combustion’s damage over time can now hit critically.
                        Glyphs
                        Mages who apply both Glyph of the Monkey and Glyph of the Penguin at the same time will cause the polymorphed target to be randomly transformed into one of the two forms.
                        Bug Fixes
                        Living Bomb’s interaction with Impact has been cleaned up, and should no longer sometimes fail to spread Living Bomb to new targets. We hope.
                        Combustion will now scale correctly with Living Bomb, Pyroblast and Frostfire Bolt, resulting in an increase in Combustion damage.
                        The reduced effects of Gladiator’s Silk Handguards and Glyph of Arcane Power via the global cooldown should now stack properly.
                        Living Bomb damage over time is now properly affected by Molten Fury.
                        Glyph of Invisibility is no longer removed when another temporary speed increase fades.
                        Portal spells should now all have the same mana cost.

                        Priests
                        Discipline
                        Evangelism and Dark Evangelism can no longer be stacked at the same time.
                        Bug Fixes
                        Echo of Light can no longer be triggered by certain spells before it is learned.
                        Shadowy Apparitions should now benefit from effects on the priest that increase spell damage.
                        Holy Word: Serenity should now properly gain bonus to crit from Test of Faith.

                        Rogues
                        Tricks of the Trade has a new sound effect.
                        Bug Fixes
                        Main Gauche should no longer break effects such as Gouge.

                        Shaman
                        Bug Fixes
                        Chain Heal will now animate properly when it bounces to the shaman.

                        Warlocks
                        Affliction
                        Jinx now increases the target’s rage, energy, focus, or runic power cost of abilities, rather than reducing their generation.

                        Warriors
                        Several Rage generating abilities now briefly interrupt rage decay when they are cast.
                        Bug Fixes
                        Charge (and related abilities) will now function correctly when used immediately after breaking a root effect.

                        Battlegrounds
                        General
                        Real ID parties that comprise players from different realms can now queue for battlegrounds together.
                        Random and Call to Arms battlegrounds which result in a tie game will now award bonus honor equal to the bonus honor for a loss.
                        Isle of Conquest
                        Siege Engine’s Steam Blast range has been increased by 50%.
                        Warsong Gulch
                        Players spawning at the Alliance graveyard should spawn facing toward the middle of the battleground.
                        Twin Peaks
                        Players should now receive honor at the conclusion of a match that results in a tie.

                        Races
                        The worgen racial Darkflight has a new icon.
                        The gnome racial Escape Artist now has a spell animation associated with its effect.

                        General Bug Fixes
                        Many tooltips have been made more accurate.
                        Using #showtooltip in a macro should now cause the action bar icon to become highlight at the appropriate times.
                        Pet bars will no longer sometimes disappear when zoning.
                        Pets should now more reliably keep up with mounted players.
                        Reflected spells are now affected by the resilience of the player that ultimately takes damage.
                        The process of re-integrating mages into Night Elf society has advanced such that Night Elf Mages now receive all racial bonuses, specifically Elusiveness.
                        Secondary debuffs will now more reliably apply to targets which are knocked out of Stealth or Invisibility.
                        I'm Rebur, Tadia, or Judianna most games.
                        Twitter @Chaos5061.
                        Translations are done with Google Translate.

                        Comment


                          #13
                          Hotfixes 12-2-11

                          From Blizzard:

                          December 2

                          General
                          The Looking-For-Dungeon / Looking-For-Raid system should now properly assign classes to the roles that are most needed, as long as those roles are selected. It should no longer confine them to Tank/Healer/DPS priority if other roles are in short supply.
                          Master looter can no longer assign items in Looking-For-Raid groups to players that are already locked to that boss for the week.
                          Players should be unable to trade loot they got from Looking-For-Raid encounters to players that are loot locked to that boss.

                          Classes
                          Death Knight
                          Raise Ghoul, Blood Tap, Empower Rune Weapon, and Army of the Dead no longer benefit from the cooldown reduction and the duration increase from the buff Last Defender of Azeroth.

                          Druid
                          Druids can no longer cast Barkskin while Hexed.
                          Frenzied Regeneration is now correctly healing for 0.30% health for each point of Rage consumed and matches the amount in the tooltip.
                          Efflorescence should now correctly heal if the Swiftmended heal is absorbed by effects like Necrotic Strike.

                          Priest
                          A Priest with Spirit of Redemption who dies as the round is ending in Strand of the Ancients should no longer become permanently stunned for the rest of the game.

                          Rogue
                          Killing Spree should no longer return a script error when only stealthed targets are nearby.

                          Warrior
                          Deep Wounds should now only proc from crits, not passive damage.
                          Bladestorm will now always grant immunity when it is cast.

                          Dungeons & Raids
                          Well of Eternity
                          Eyes of Peroth'arn should now despawn after the stealth phase.
                          During the Mannoroth encounter in the Well of Eternity, players who drop combat via abilities like Vanish and Invisibility should no longer lose the Gift of Sargeras buff.
                          Displaced Shadowbats should now properly despawn in all situations.
                          Druids are no longer removed from their Shapeshifted form when they gain the Shadowcloak buff.

                          Hour of Twilight
                          Thrall should no longer be able to be killed in the gauntlet leading up to Archbishop Benedictus.
                          Thrall will no longer aggro additional trash packs in the Asira Dawnlayer gauntlet if a player mind controls a mob.

                          Dragon Soul
                          All bosses in Dragon Soul are now awarding both guild XP and reputation when defeated, in normal and Heroic raid difficulties.

                          Hagara
                          Ice Walls now move 15% slower on LFR Raid Finder difficulty

                          Ultraxion
                          The minimum heal required to activate Essence of Dreams is now 1500, up from 500.

                          Spine of Deathwing
                          Players should no longer get disconnected once they release their spirit after jumping or falling off Deathwing.

                          Madness of Deathwing
                          Deathwing now properly slouches down and becomes attackable for phase two.
                          Corrupted Deathwing should now cast his spells appropriately when switching between platforms.
                          The Madness of Deathwing encounter should will appropriately die, play the end cinematic, spawn his appropriate loot chest, award Valor Points, and despawn when players defeat him.

                          Blackrock Caverns
                          Raz the Crazed's Furious Swipe should now properly hit enemies.

                          Temple of Ahn'Qiraj
                          All bosses should again reward the expected amount of Brood of Nozdormu reputation.

                          Items
                          The Speaking of Rage proc from all three versions of Vishanka, Jaws of the Earth should no longer miss against opponents of any level, regardless of the player's Hit Rating.
                          If a player loots a Heart of Flame with a full inventory, the item will be mailed to them.

                          Quests and Creatures
                          Kilix the Unraveler should no longer offer the deprecated quest "All Things in Good Time".
                          Telenus and Kali Remik no longer offer the deprecated quest "Seek the Farstriders".
                          Blackhowl Footsoldiers should no longer path under the terrain or path oddly around stairs.
                          The Crystalspire Stone Drake will no longer despawn for players who have engaged Zoltrik Drakebane
                          I'm Rebur, Tadia, or Judianna most games.
                          Twitter @Chaos5061.
                          Translations are done with Google Translate.

                          Comment


                            #14
                            The LFR Exploit Explained

                            From Tankspot:
                            I'm Rebur, Tadia, or Judianna most games.
                            Twitter @Chaos5061.
                            Translations are done with Google Translate.

                            Comment


                              #15
                              Hotfixes 12-6-11

                              From Blizzard:
                              December 6

                              General
                              Transmogrified items should always lose their transmogrification when mailed.
                              The Darkmoon Firework no longer has a duration, is now holiday-bound, and requires Darkmoon Faire to be active.
                              Darkmoon Faire revelers who enter an off-limits area in ghost form should now be properly ported out.
                              Entangling Roots, Freeze, and Frost Nova should now properly break when the affected player takes damage while a damage absorption effect is also active.

                              Classes
                              Hunter
                              Kill Command should now always consume the Resistance is Futile! buff, regardless of whether the target has Hunter's Mark or not.
                              Reverted a bug fix that caused Bombardment to be consumed by the next Multi-Shot. Fixing this bug proved to be a significant dps loss, so Bombardment once again lasts for its full 6 second duration regardless of the number of Multi-Shot casts. The tooltip will be updated in a future patch to reflect that this change is intended.

                              Paladin
                              Divine Aegis, Ancestral Awakening, Ancestral Vigor, Holy Priest Mastery, Holy Paladin Mastery, and Living Seed now trigger properly based on pre-absorb healing, even if the triggering heal is fully absorbed.

                              Warrior
                              Deep Wounds should now be correctly activated by critical hits from Opportunity Strike, Raging Blow, Heroic Leap, and Intercept.
                              Using Pummel, modified by Gag Order, will now Silence the target for 3 seconds in addition to locking out the spell school for 4 seconds.

                              Dungeons & Raids
                              End Time
                              The trash preceeding Echo of Baine should now hit for less Fire damage.

                              Hour of Twilight
                              Flailing Tentacles now despawn shortly after they appear, and can no longer be attacked.

                              Well of Eternity
                              Players should no longer lose the Shadowcloak buff when a group member leaves, joins, or zones in or out of the instance.
                              Mannoroth
                              Magistrike Arc should no longer be activated by pet attacks, and now has a 100% chance of being activated after a 3 second cooldown.
                              Rogue Stealth and mage Invisibility are no longer broken when Doomguard Devastators land and become valid targets, or when other Demons spawn from the Nether Tear portal.

                              Dragon Soul
                              Accepting a Warlock summon while riding a drake taxi in Dragon Soul should now cancel the drake ride and port the player to the location of the summon.
                              Fall of Deathwing is now available via Raid Finder once you have completed Siege of Wyrmrest.
                              Players who have killed the final boss in one of the wings of Dragon soul via Raid Finder will be more likely to enter fresh instances on subsequent Raid Finder instances that week. This should make it easier to kill earlier bosses that they might have missed.
                              Yor'sahj the Unsleeping
                              The Aggro Radius has been properly adjusted for all difficulties of this encounter.
                              Slimes, Mana Voids, and Forgotten Ones have had their HP reduced by 20% on Raid Finder difficulty.
                              Pets cannot be summoned during the decent into this encounter.
                              Warlord Zon'ozz
                              Ball damage should now be splitting its total damage amongst all players nearby on Raid Finder difficulty.
                              Pets cannot be summoned during the decent into this encounter.
                              Ultraxion
                              Players should no longer find themselves in the Twilight Realm after Ultraxion has been defeated.
                              Essence of Dreams should strain CPUs less in 25-player raids. This buff will now activate once per second for each healer who has the buff, and the healing done by the effect will equal the amount of health healed by the healer within that one second window.
                              Spine of Deathwing
                              Corruption, Hideous Amalgamation, and Burning Tendons are now level 88, up from 87, and have had their health slightly increased.
                              Madness of Deathwing
                              Priests under the effect of Spirit of Redemption will now receive credit for defeating Deathwing as long as they were part of the encounter.

                              Temple of Ahn'Qiraj
                              The Prophet Skeram, the Illusions of The Prophet Skeram, Princess Yauj, Lord Kri, and Vem no longer grant reputation when killed.

                              Throne of the Tides
                              Lady Naz'jar
                              All of the creatures in the Lady Naz'jar gauntlet are now immune to mind control mechanics.

                              Zul'Gurub
                              High Priest Venoxis has been convinced to clean up after himself when his encounter is reset, and his venom puddles should disappear.

                              Items
                              Bracers of Flowing Serenity now have a +20 Intellect socket bonus that is properly applied when the gem requirement is met.
                              Foul Gift of the Demon Lord and Varo'then's Brooch should no longer be usable by players under the effects of crowd control spells.
                              All three Heart of Unliving trinkets now additionally provide a passive intellect bonus.
                              Mana Tide Totem now benefits from Heart of Unliving.
                              Pit Fighter and Master Pit Fighter now have more stamina.
                              The Moonwell Phial trinket buff shold no longer be disabled when the player enters combat.
                              The paladin tier-13 four-piece set bonus should now increase healing done by Holy Radiance by 5%, down from 20%.
                              The priest tier-13 two-piece set bonus should again trigger a 23-second Temporal Boon for Discipline priests, up from 20 seconds.

                              Quests and Creatures
                              While on the quest "Archival Purposes", players should now be able to open Elementium Gem Clusters.
                              I'm Rebur, Tadia, or Judianna most games.
                              Twitter @Chaos5061.
                              Translations are done with Google Translate.

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